PSX Bunkers
A downloadable asset pack
Modular interiors
Various props
Items & decals
Immerse the players into the atmosphere of chilling unease and suspense. As they navigate through the dark, claustrophobic corridors, the sense of isolation intensifies, with each shadowy turn concealing unseen terrors. The environment is suffused with an eerie ambience, accentuated by flickering lights, dripping water, and distant, unsettling noises. Every element contributes to a labyrinthine maze of fear, where the unknown lurks just beyond sight, heightening the player's sense of dread and anticipation with each step.
This asset pack delivers an immersive and spine-tingling experience that keeps players on the edge of their seats, evoking a palpable sense of terror and apprehension throughout their journey.
Perfect for both PSX style & retro-modern game projects, but not limited to!
Combines amazingly with the PSX Mega Pack and the PSX Mega Pack II!
Available in these formats: .fbx .glb .obj .blend
Supported by: Godot, Unity, Unreal & many more engines.
Credit is not required.
This asset pack can be used for any commercial or non-commercial project and you may modify it in any way you choose to suit your needs and recreate your imagination.
It cannot be resold/redistributed in a form of game assets, even if modified, but it's absolutely okay to share it privately within a development team.
Updated | 1 day ago |
Status | In development |
Category | Assets |
Rating | Rated 4.8 out of 5 stars (17 total ratings) |
Author | Pizza Doggy |
Tags | 3D, Characters, Horror, Low-poly, Modular, No AI, PSX (PlayStation), Retro, Sprites, Textures |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $6.95 USD. You will get access to the following files:
Development log
- Free for a day. Claim it and have it foreverJun 22, 2024
- Devlog 1.8.4: Big big update!Jun 02, 2024
- Big big update coming in the next few days!May 30, 2024
- Devlog 1.8.3: Electronics update!May 29, 2024
- Devlog 1.8: New modular bits & DecalsMar 30, 2024
- Devlog 1.7: New modular bits & Other objectsMar 12, 2024
- Devlog 1.6: New modular interior bits & ObjectsMar 11, 2024
- Devlog 1.4: New modular interiors & ObjectsMar 09, 2024
Comments
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Hi Pizza Doggy, I hope you're doing well! When you get a moment, could you kindly check your email? and I'd appreciate your thoughts when you're able. No rush at all. Thanks!
Hi! Okay!
Thank you so much for responding! Please take a look at my project pages.
Hello! Are you planning to update this pack? I'm really looking forward to the return of the large circular shaft with the spiral staircase
Hi! I have written down quite a few things that I have to do for many of my current asset packs. And I'll be adding a better version of the large circular shaft too, I just have to release the PSX Mega Pack II first. Making these and updating them takes a lot of time :)
Hi, I've been having some trouble trying to align the tunnel_straight with the tunnel_3section, when I try to do the grid snapping or vertex snapping there always remains a bit of a fracture that lets the sky in. Does anyone know how to fix this? Sorry if the answear is obvious im new to Unity :(
Hi! I'll have a look and let you know when it's fixed if there's a problem in less than 48 hours!
Hi! Try updating the meshes with the most current version and let me know if you still have the same problem. I've checked the source project and could not see the problem you're having, so there's a chance you're using an older version where this problem existed. I remember that I've fixed this issue a while back for some of the parts, but it could be that I've missed it in one of them. If problem persists, then please double check if the names of the meshes are correct, to make sure I'm looking at the right parts. Please keep me posted!
Yeah I checked and I was using the older models sorry. After updating the snapping worked perfectly.
Thanks you very much for the help!! :)
Great! Thank you even more! :)
Really cool pack bro! Just one question: why did you remove large shaft with the spiral staircase from the pack?
Hi! Thank you very much! I wasn't happy with it. I'm making a better one that will be put together from modular pieces and so those pieces could be used for building other kinds of interiors too
Nice, good luck!
Thank you! Best of everything to you!
Really Cool! Definitely stands out while having exceptional aesthetics and great quality of models and textures. Keep up the good work!
Hi! Thank you, Cyber752! I'm working on a horror game right now and also at the same time improving the PSX Bunkers and Mega Pack models to have more dynamic functionality and other improvements to make your life easier, guys!
Can't wait to see it! If you need any help in Unity Engine just ask (Discord: Cyber752) I will be glad to help a friend. Godspeed and thanks for all the efforts you do towards the community.
Thank you very much! And I'm sorry for replying this late, somehow your comment slipped through
Np, and it's fine don't worry about it. Keep the great work up.
These are pretty good,
Could I suggest that you put the screen of the computer (and the screen of the monitor in your other pack) on a seperate material so that it can be updated in code/ set to a render texture etc
Hi! Thank you very much! I absolutely can.
Does having a plane for that as a child object put into the position of the screen instead have any downsides compared to your technique?
Thanks for the reply.
For the computer no, But for the monitor the screen is curved, (which is preferable for what I need), so a plane wont work without it sticking out weirdly.
I have already modified the files for my own needs, I just think for others it would be nice to have the option. to be able to switch out the material.
Thank you! I'll do that :)
Any plans to create cave and abandoned mine assets?
Hi! That's a really cool idea, I might do it next!
Hi
Hi!
Hi Pizza. Do you think you could add some kind of simple ham radio? I think it would fit well in a bunker setting, the people in the bunker need to communicate with the outside world somehow!
Hi there! Something like this?
Yes, absolutely! I think it fits really well for this setting/theme
Thank you for this great idea!
Do you have any tips on making psx textures?
Hi! There's no magic! Just downscaling them (in some cases using closest neighbour method). The rest of techniques I'd like to keep a trade secret!
I love your style and am working with your assets, it can be hard to match the psx theme though when I make new assets so thank you!
Thank you even more! I'd love to play it when it comes out!
Hi! I've published the step by step video guides that include a video of me preparing a texture and making a PSX style 3d object for it. The video guides are paid, because it cuts down on the sales of my assets to show people how exactly I'm making my stuff :)
I think primary reason people buy assets is that it saves a ton of time. Even if your methods were public, most people would still prefer assets because all the work is already done and is ready for usage.
I think value in having access to the way you build stuff is twofold:
I fall in between these two categories, so to me your new package showing how you create your stuff is no brainer, but I’m just posting this to say that there’s no need to be defensive about this stuff, since audiences don’t overlap too much! Anyways, I appreciate the work you do so much :)
Hi! I don't know how much useful that stuff can be, just quite a few people over the time asked me to show how I make my assets and stuff, you guys know better! I guess that kind of stuff is more for the beginners, or I might be wrong, I don't know, haha!
I make them using a primitive image editing tool, it's called "Paint.net". :)
Oh I love Paint.NET! It's really cool that you're able to make such great textures with it!
It is an amazing tool, been using it for 10+ years :D It works like a mini photoshop and paint application blended together
Ever since I switched to Linux I've been missing it lol
I've been considering Linux for a good few years now, it's sad that paint.net isn't available, I found this out just now!
Loving the aesthetics of these.
Hi there! Thank you Slow Seer! I'd love to play a game one day that would be made with these. I hope it's soon!
Hey pizza. add hole in ceiling width lader pls
Hi Kodrin! Something like some sort of vertical tunnel with a ladder going through it, right? :)
yes pls. Like:
Looks really cool! I'll add something like that, thank you!
This looks great. I wanted to ask you how different is this from the other mega pack?
Hi there! >95% of the meshes are a variety of modular interior pieces and objects that are unique to this asset pack. Some small bits, such as pipes, are from the PSX Mega Pack, as an extra ( because they work very well for this theme ). It is also made to be combinable with the PSX Mega Pack, so even more interesting interior worlds could be put together
If you need more details, please let me know! :)
Hey Pizza,
Would you be willing to hand out a bundle as a reward for the 350-participant jam I am hosting, the Panic Horror Jam? DM me on Discord at charleythepostman.
Thanks, this pack looks amazing!
Hi there! Absolutely!
Thanks!
I love you pizza :d
Haha! I love you too
This pack is great and working well in Godot! Would love to get a tunnel option which is like a 3 way interseciton as well!!
Thank you! I keep forgetting to add it, but I wrote it down this time! :D I'll do my best to release the update in the next 48 hours!
A tunnel part which has a door and a window into a room please
Hi there! Absolutely! Your ideas are appreciated!
Hi again! Sadly I won't be able to finish the update this soon, as I'm adding a lot of new stuff to it. It will be worth the wait!
No worries!! Take your time with it! Always happy to wait for even more content!
Thank you! Take care of yourself!
Wow wow wow!
This is amazing
Thank you Kodrin! :)
I cannot pay by card?
You should be able to, PayPal supports payments by card. But if it doesn't seem to allow to pay by card for you, you can pay directly by following the link above! :)
Thank
One more think
My country not in list?
It's a bummer. I would buy these in a minute but there is no debit card option. I only buy through Itch.io to make sure they receive their fee and I can't use Paypal at present.
Hi! I'm sorry, the other payment option itch.io has, really hurts me as a creator. There's a heart icon on my itch.io page, if you like, you can pay by card through there, or if bank transfer is an option to you, you can send me an email. Take care!
Hey sorry to bother.. I went to buy these with paypal and while making the payment my wifi went down. Now it says pending payment in paypal
Hi mrjshzk! Please send me an email, I'll have a look! :)
Payment went back, so I just bought it! Cheers :)
Thank you even more!
Just one word: noice.
Thank you! I hope it will spark some cool new ideas!
If you keep releasing these packs I'll blow all my money on you!
Haha! I hope you'll keep some money for the living essentials!
Same here :d
Beautiful, could you make this one credit card pay as well? I already own the other sets I purchased this way. My Paypal is flakey. Is this set already included in the MEGA pack?
Hi cleveblakemore! I have changed the payment method to "direct to me", because a big portion of the money was taken away by "collected by itch.io, paid later". This helped me to not loose a big portion of the sales money, but made it inconvenient for people to purchase my assets. Please send me an empty email and I will get this to work to you! :)
Some small bits from PSX Mega Pack are included into this one, such as pipes, but the rest is exlusive to this kit! :)
You can pay for this asset pack by donation & I'll send you a code to claim it :)
https://www.paypal.com/donate/?hosted_button_id=YKLARD82U8BWE
I'm sorry but I have to go through Itch.io, they host some of my IP and they can't do it for free.