A downloadable asset pack

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- RUST & BLOOD -

A universal sound library for game development, made with a ton of love and care.


Hundreds of crunchy sound effects, expanding with each update.

Melee WeaponsFirearmsExplosions
• Throws and impacts for both light and heavy melee weapons of various materials.

• Heavy and light weapon swings with a variety of motion characteristics for any kind of shapes.

• Blunt-force impacts, sharp strikes, and bloody hit variations for extra juiciness.

• Stabs, slashes, and cutting sounds for knives and other bladed weapons.
• Gun fire ( regular, suppressed, empty barrel ).

• Reloading - Safety switch, Mag in, Mag out, Racking, Slug in, Round in.

• Dropping weapon, picking it up.
• From close, impactful blasts, to distant detonations, with both short bursts and longer, more cinematic explosions.
Works very nicely for both modern and medieval melee weaponry, but not limited to, as the sound effects are quite universal.

Whether it's a shovel, a sword, a crowbar, or a stale baguette, it sounds great for just about anything you'd use to whack someone with.
• Pistols ( light / heavy ).

• Revolver.

• Shotguns ( modern / vintage ).

• SMG's.

• Assault rifles.

• Rifles ( modern / vintage ).

• Sniper rifles ( light / heavy ).

• Exotic stuff, like grenade launchers and more.


A wide selection - for a wide variety of destruction.

Additionally - military equipment, like hand grenades, flashbangs and other stuff.


Dark, crunchy, and bloody + a broad selection of variants to choose from.


Player InteractionsMiscellaneousAdditional sound effects
• Open / close inventory.

• Pickup, equip items.

• Crafting items, upgrading tools / weapons / equipment.

• Use medical items.

• Footsteps ( loads of super nice variants ) - Concrete / Stone / Tiles, Dirt, Grass, Snow, Gravel, Metal, Wood.




• Bullet ricochet ( multiple variants ).

• Melee impacts / bullets hitting: Concrete, Glass, Metal, Wood.

• Breaking objects - Concrete, Glass, Metal, Wood.
• Opening / closing storage chests and containers.

• Turning notebook pages.

• Leveling up.

• Popups, like a new objective or tooltips.


Preview of some of the sound effects:

The background ambiences are from the Echoes: Audio Super Kit and the ROT: Horror Audio Bundle.




3 clicks → +1000 luck!

Upgrade your retro game visuals

Check out these related game asset packs - great companions for creating aesthetic environments:

PSX Mega Pack | Low-poly environment models for PSX-PS2 style aesthetic.
PSX Mega Pack II | Retro-style buildings, props, and environment items for horror/atmospheric levels.
PSX Tech | Low-poly electronic, and mechanical equipment in the PSX-PS2 style aesthetic.

Updated 8 days ago
StatusIn development
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(20 total ratings)
Author🍕 Pizza Doggy
Tags2D, 3D, Asset Pack, FPS, Horror, Music, ps1, PSX (PlayStation), Sound effects, Weapons
Average sessionAbout an hour
LanguagesEnglish
LinksBluesky
ContentNo generative AI was used

Purchase

Get this asset pack and 15 more for 39.00€ EUR
View bundle
Buy Now9.95€ EUR or more

In order to download this asset pack you must purchase it at or above the minimum price of 9.95€ EUR. You will get access to the following files:

Rust & Blood - SFX Library v1.1d.zip 20 MB

Download demo

Download
Contents | Rust & Blood.txt 14 kB
Download
Game Asset License Agreement.pdf 53 kB
Download
Rust & Blood - SFX Library v1.1b [Sample].zip 4.5 MB

Development log

Comments

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Will there be discounts during Black Friday?

Hi! The 'Black Friday Creator Day 2025' sale on itch.io starts in 4 days. The Humble Bundle of mine will be discounted down to 39 euros, but there won't be any additional discounts to the packs on their own.

(1 edit)

Left a review for this, pretty good overall I'd say. A quick question: are the weapon gunshots meant to be a variation of the same gunshot, or a different variant of weapon, ie; are assault_rifle_fire_ufx1, assault_rifle_fire_ufx2 meant to be used together or is it a case of picking one?

Hi! Thank you very much!

While grouping them into categories like 'assault rifle', I visioned them as being used by developers any way they choose to, as they know best what they like and what they need. So anything that feels to suit you best is a great choice, haha.

I'm working on an update for this one too! Made the reloading sounds a little juicier and crunchier, plus I have already done more bullet impact sounds and made some ricochet sound effects too. This pack is more resource intensive, and a lot of sounds are much more difficult to make. I sometimes find myself 'shooting in the dark', as I haven't made sound effects like these previously, so this requires quite a lot of improvisation, haha.

I'm hoping to release the update in 2-3 weeks!

some sounds for bullets hitting various materials, similar to the melee ones, would be neat :)

(1 edit)

Hi! I'm already working on them! <3