
Documentation
A downloadable documentation
General
Frequently asked questions [FAQ]
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1. Do I take commission work?
• I'm not taking any commission work at this time, because I have a lot of work and a pretty tight schedule.
2. I included your assets in my game. How can I get it featured on your main itch.io page?
• Simply let me know anywhere in the comments section, send me an email, or message me on Discord.
Recommendations & Tutorials
Setting-up
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[ GENERAL ]
• Use 'Point (Nearest)' filtering for the textures to preserve the crispiness.
[ TREES AND VEGETATION ]
• Set the shader to render both sides of the mesh for branches and leaves. You might want this for the cobwebs in the PSX Mega Pack too.
[ DECALS ]
Unreal Engine:
Unity (URP):
Having engine specific issues - Unreal Engine
The materials for 3d models are not imported correctly
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1. Pick the .GLB 3D models for import.
Some people importing the .FBX format of my 3d assets into the Unreal engine, reported having the textures not being linked properly ( the 3D models looking gray). The quickest solution was importing the .GLB 3D format instead.
2. Adjust the import settings to disable the overriding of any textures and materials.
• Create an empty folder in your project directory for the asset pack you're about to import.
• Drag the folders ( 'GLB' and 'Textures' ) inside the newly created folder into your project's content browser.
• On the import settings ( at the very top ), select 'Default GLTF Pipeline' and tick the 'Use the same settings for subsequent files' option.
• Click 'Import'.
• There's gonna be a pop-up, asking to confirm, to which you click on 'Apply to all' and then - 'No'.
Having engine specific issues - Unity
The materials for 3D models are not imported correctly
[Click here to expand/contract] ☰
1. Pick the .GLB 3D models for import.
Some people importing the .FBX format of my 3d assets into the Unity engine, reported having the textures not being linked properly ( the 3d models looking white). The quickest solution was importing the .GLB 3D format instead.
Feel free to suggest any additions to this documentation in the comments section bellow!
Updated | 2 hours ago |
Published | 3 days ago |
Status | In development |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | 🍕 Pizza Doggy |
Tags | documentation, No AI |
Download
Development log
- Launch!3 days ago
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