Hi! I'm not a game developer — I'm creating an animated horror video series on YouTube. If I purchased the full bundle would it be okay to use your assets to build and render backgrounds in Blender? Happy to credit you!
Hey um how do i use the doorway asset. Becasue im trying to make the door be able to open up but the asset is welded together into one! So do you know if there is a seperate door only and doorway only asset that i can just slot together.
Hi! You probably need a custom shader for that. What engine are you building your games on? I remember using a free shader from the Unity Asset Store to achieve this in Unity.
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am i allowed to use this in commercial game
Hi! Of course
Hi! I'm not a game developer — I'm creating an animated horror video series on YouTube. If I purchased the full bundle would it be okay to use your assets to build and render backgrounds in Blender? Happy to credit you!
Hi! That's absolutely fine!
Purchased! Excited, thank you for the amazing assets.
Thank you for supporting what I do!
Hey um how do i use the doorway asset. Becasue im trying to make the door be able to open up but the asset is welded together into one! So do you know if there is a seperate door only and doorway only asset that i can just slot together.
Thanks again for the amazing pack!!!
Hi! The doors should be a separate object, but just parented to the doorway, so they're not a single mesh joined together
Thanks for the help!!
You're welcome!
Hi! Do you have docs/tutorial for setting up your assets in Godot? Thanks!
Hi! No, but it should be pretty straight forward!
I just recommend importing the .glb models, as they have texture/material data packed into them.
how to achieve psx-style vertex grid jitter?
Hi! You probably need a custom shader for that. What engine are you building your games on? I remember using a free shader from the Unity Asset Store to achieve this in Unity.