I picked up all your stuff recently during that holiday sale and I just wanted to say I appreciate the fact you have each model broken down in to a single file. I've been using your stuff with MV3D and it's already a pain in the ass to work with. You having individual .glb files was a god send for me personally.
I also greatly appreciate the fact you actually state on your pages what types of files are included, since I have noticed a lot of assets on Itch do not.
You have been very thoughtful about how you go about presenting these products.
If you ever think of it though, I would really like to see some individual doors that aren't part of a a modular wall. Same with windows. There may be a way for me to deconstruct them but I honestly have no experience with that.
how would I use these in like a game or developing one or is that copyright I genuinely am curious I make my own stuff Iβm very new to that period so I kinda look stupid
You can use these assets in your game projects and their marketing material. You're only not allowed to redistribute them (share publicly/re-sell), even if you made changes to them. You can also ask for permission to use them for something outside of that, or even something more specific.
That's pretty much all about it!
It's likely you'll be using assets from other creators too, so it's good to get yourself familiar with the licensing in general
Hi! This pack is more industrial looking, so it might not look the way you're imagining it, if you'll try to build a house with it. But you could definitely build some cold and uninviting apartment buildings with these two packs
I was thinking of buying this asset, but when I converted the currency to mine, I realized I canβt afford it yet. However, I think in two months or less, Iβll be able to buy it.
Hi, thank you! But I think I want to buy The Humble Bundle. Does it include characters (like people or monsters)? The bundleβs price is quite close to my monthly salary, so I want to get it as cheap and complete as possible, so I donβt have to save up again to buy another pack for my game. But if it doesnβt include those assets, Iβll try to save more money so I can buy everything at once and focus on building my own game. Iβll contact you as soon as I have enough money for the Humble Bundleβs price or if thereβs an additional discount, Iβll gladly take it, lol :) and also, Iβll join your Discord server now!
Hi! I don't have any characters or monsters at the moment, but I'll release a character pack by the end of the month. You can send me a DM on Discord, and I'll gift you the Humble Bundle of mine
Bought the humble bundle minutes ago. Being a grown man I'm not gonna admit i almost cried seeing this package contains everything I need and more. But yeah. Eventually i have to learn how to model properly, but spent two year learning Unreal, and felt i need to create something to feel it was not in vain before throwing myself into Blender. I saw you even added tutorial videos... I'm really grateful.
I bought this assets package yesterday the 3D models are really cool and looking nice i loved it, i had an idea of an story for my horror game where the player goes to an motel then at the motel you start seeing problems, idk if this assets would fit this story.
But i also don't have any other idea that would fit this good looking models idk if you can help me with that.
Hi! Thank you very much for supporting my work! I'm not very good with ideas when it comes to the plot of a game, but I can recommend you to join my Discord server and ask people to suggest you something. There's plenty of very creative people, and I'm sure they would give you plenty of cool ideas!
Wow, this PSX Mega Pack II is absolutely incredible! The level of detail you've achieved while maintaining that authentic early 2000s aesthetic is truly masterful. I'm especially impressed by the modularity and how seamlessly everything seems to fit together, as shown in the screenshots. It really captures that specific vibe perfectly.
I'm planning a project that would greatly benefit from assets of this quality and style. While the screenshots are fantastic and give a great overview, it's sometimes hard to get a full sense of the scale, atmosphere, and how the modular pieces truly interact in a 3D space from static images alone. Being able to walk around a pre-built scene, even a small demo, would be immensely helpful for me to fully appreciate the potential of this pack for my specific needs.
Would there be any chance you could share a small Unity build of your showcase scenes (like that industrial zone shown), or perhaps upload a scene to a platform like Sketchfab or Marmoset Viewer? No pressure at all if it's too much work, but it would be incredibly valuable for someone like me looking to integrate these assets into a larger project.
Thanks for considering, and amazing work again!
P.S. I had a quick question about the license. It states "Use the assets in any game (commercial or not)" and "Want to use them in other digital media? Just ask!". Does "in any game" implicitly cover usage in promotional materials for that game (like trailers, screenshots, marketing art, devlogs, or streaming gameplay) without needing to "just ask" for explicit permission? Or would those fall under "other digital media" and require a separate inquiry? Just want to be clear on the scope!
I have some bits of my asset packs on Sketchfab already (https://sketchfab.com/PizzaDoggy/models), but I'll build some scenes from the modular stuff and upload them there soon too!
And you can absolutely use the assets for stuff like trailers, screenshots, marketing art, devlogs, and streaming of the gameplay! There's no limitations on those!
Just bought the pack for a future project (Bought it just to shelf itπ ). Gave you a $5 tip because I felt 50% off was too much of a discount for something so great.
No problem! Just plopped em into Godot 4 to get all the colliders setup, and... By golly there's a LOT of models. All the models look great, can't wait to see how they look pieced together.
(I'm in the prep phase of the project so that when i get to around to starting it, all the 3D models are ready to be dropped into a scene with collision)
Hey! Do you have other PS1 style packs? This one is really good but doesn't fit the vibe of my game sadly. By the way, how many triangles/vertices do the assets have?
I cannot check at the moment how many triangles/vertices they have in general, because I'm already in bed, but all of them are quite low poly. They might appear more detailed in the showcase images because of the smooth shading of surfaces.
I'll let you know the total count of the triangles/vertices in the morning, but keep in mind that the packs have hundreds of items in them!
Your assets are so cool but the license is bad, revocable and can be updated any time? What if we make a project with it and you update the license to something incompatible? It is up to you of course, but the license should be non-revocable and non-updatable for existing purchases for serious projects. The EU is also not a single jurisdiction. Using a standard license means many more people can use this more comfortably.
Hi! Thank you very much! I'll remove that point in question from the license. It wasn't from a bad intent, I was just afraid I'll miss something crucial and someone might abuse a crack in the license, but this might have been me being too careful. I'll address all your points right now and make it as you suggested, thank you very much for pointing it out! <3
Wow, nice support! Thank you for speedy response. :)
The license is still revocable without much detail on why so that is a worry for me - even if you plan to do nothing with it it means I can't use the asset without the concern that I could be blocked from using it even in a finished project in the future. I hope you will consider using a more standard permissive license template, but of course it is completely up to you how you sell them! I do think you could get even more sales with more clear terms.
Hmm, I am not a lawyer so don't want to give any bad advice! It definitely can be complicated. I notice a lot on this site just keep it simple so maybe you could take inspiration from other big selling packs and see how they do it.
I don't want you to have to do a bunch of extra work, but it would be nice if the license agreement (and the new content list) were actually bundled up with the zip file for those that have actually purchased the various resource bundles. Just something to consider :)
Thank you, Kenny! I was unsuccessful to make any decent looking skyboxes, but I have an idea for a different approach. Let's hope something good will come out of it, haha
The pack is great, and I really like the HL2-inspired style. If I had to nitpick, some better organization would be nice. For example, instead of putting everything in one folder, it might help to separate things like keeping masks apart from fences and walls.
I'm glad I was able to quickly snatch it for a nice discount. The pack is incredible, and I now have a full collection. However, I wonder where's GLTF versions of models. I can only see Blender sources and FBX inside the archive. I use Godot, which is not really fond of FBX.
They should be in a folder called '.other-formats'. The folder is likely to be skipped by game engines, due to the '.' before its name. I did this specifically, so the duplicates in other formats wouldn't be loaded.
I see, thank you for a hint. I did not see that folder because folders and files having a leading dot in the name are hidden on macOS by default, and not everyone knows how to show them (press Cmd+Shift+. in Finder), so you should probably rename it in the next update.
WOW! JUST WOW! I can't believe what a massive pack this is! Just bought it (*cough cough thanks for the you know what *)! I can't wait to make something awesome out of this right away! This is the best, if not one of the best packs and I am always, super grateful for you friend! All the best to you! I will go craft something! Thanks again!
Hi! Thank you very much! I'll separate the windows and make transparent variants. But in a meantime, if you like, you can duplicate the materials of the windows on the engine you're using, add transparency to them and swap the non-transparent ones. But this might not work perfectly for some of the modular pieces
The quality here is incredible! I have been using your assets from the first PSX mega pack for nearly a year now, and I just bought the full grand bundle yesterday. It's easy to find low-poly or "PSX" themed assets on itch, SketchFab or poly.pizza but it is not easy to find assets this good. Feels like a cheat code having your assets available to build levels, because the style and consistency is nailed down with such fine attentiont to detail.
I'll be sharing and recommending this to anyone I can!
Hi! Thank you so much, parallax! They aren't perfect, but I'm doing my best whenever I can. I hope to improve the quality further and make your lifes easier, guys.
I'm forever grateful to everyone who showed me support and especially purchased my stuff. You all are amazing! :)
One of the greatest things about your assets that they just work, all the materials linked correctly and in Unity you can just drag them into the scene without hustle, which is not the case with the most other PSX assets...
I'm following the progress of your project called "Hydra". Really excited, because it has a classic vibe and looks very promising. You're making something really cool :)
I have a small problem (which didn't occur in your previous Packs), Unity 3D can't see anything except a large blender file. It does not see folders with individual objects and the folder with textures. Has anything changed in the process of preparing packages?
β Return to asset pack
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I picked up all your stuff recently during that holiday sale and I just wanted to say I appreciate the fact you have each model broken down in to a single file. I've been using your stuff with MV3D and it's already a pain in the ass to work with. You having individual .glb files was a god send for me personally.
I also greatly appreciate the fact you actually state on your pages what types of files are included, since I have noticed a lot of assets on Itch do not.
You have been very thoughtful about how you go about presenting these products.
If you ever think of it though, I would really like to see some individual doors that aren't part of a a modular wall. Same with windows. There may be a way for me to deconstruct them but I honestly have no experience with that.
I digress, thank you.
Just wanted to say these are beautiful, and I'm looking forward to messing around with them!
Hi! Thank you very much!
Hey, just wanted to ask if it's ok if I use some of your assets in some paid renders I'm making for other people? I will give credit.
Hi! Sure!
Thanks! Just wanted to ask first.
Thank you too! I'd love to see the renders!
how would I use these in like a game or developing one or is that copyright I genuinely am curious I make my own stuff Iβm very new to that period so I kinda look stupid
Hi!
You can use these assets in your game projects and their marketing material. You're only not allowed to redistribute them (share publicly/re-sell), even if you made changes to them. You can also ask for permission to use them for something outside of that, or even something more specific.
That's pretty much all about it!
It's likely you'll be using assets from other creators too, so it's good to get yourself familiar with the licensing in general
is that skybox in any of your asset packs? It looks SO GOOD!
Hi! No, I rendered the scene without a skybox, but it's lit with an hdri. Then I added a cloudy sky photo as a background, and edited it to fit in
Is it possible to combine this with mega pack 1 to create an urban home exterior or is this only good for warehouses and stuff?
Hi! This pack is more industrial looking, so it might not look the way you're imagining it, if you'll try to build a house with it. But you could definitely build some cold and uninviting apartment buildings with these two packs
Request: Standalone windows, even only based on the textures in the packs
Okay!
I was thinking of buying this asset, but when I converted the currency to mine, I realized I canβt afford it yet. However, I think in two months or less, Iβll be able to buy it.
Hi! You can send me a DM on Discord, and we will figure something out!
Hi, thank you! But I think I want to buy The Humble Bundle. Does it include characters (like people or monsters)? The bundleβs price is quite close to my monthly salary, so I want to get it as cheap and complete as possible, so I donβt have to save up again to buy another pack for my game. But if it doesnβt include those assets, Iβll try to save more money so I can buy everything at once and focus on building my own game. Iβll contact you as soon as I have enough money for the Humble Bundleβs price or if thereβs an additional discount, Iβll gladly take it, lol :) and also, Iβll join your Discord server now!
Hi! I don't have any characters or monsters at the moment, but I'll release a character pack by the end of the month. You can send me a DM on Discord, and I'll gift you the Humble Bundle of mine
I'm wondering if the character pack is on it's way. Not sure when this was originally posted so not sure if it's been more than a month or not :)
Hi! It should be ready by the end of this month!
worth every cent
Thank you! <3
Bought the humble bundle minutes ago. Being a grown man I'm not gonna admit i almost cried seeing this package contains everything I need and more. But yeah. Eventually i have to learn how to model properly, but spent two year learning Unreal, and felt i need to create something to feel it was not in vain before throwing myself into Blender. I saw you even added tutorial videos... I'm really grateful.
Hi! I appreciate your kind words!
Thank you very much for supporting my work!
Hi
I bought this assets package yesterday the 3D models are really cool and looking nice i loved it, i had an idea of an story for my horror game where the player goes to an motel then at the motel you start seeing problems, idk if this assets would fit this story.
But i also don't have any other idea that would fit this good looking models idk if you can help me with that.
Hi! Thank you very much for supporting my work! I'm not very good with ideas when it comes to the plot of a game, but I can recommend you to join my Discord server and ask people to suggest you something. There's plenty of very creative people, and I'm sure they would give you plenty of cool ideas!
Hi Pizza Doggy,
Wow, this PSX Mega Pack II is absolutely incredible! The level of detail you've achieved while maintaining that authentic early 2000s aesthetic is truly masterful. I'm especially impressed by the modularity and how seamlessly everything seems to fit together, as shown in the screenshots. It really captures that specific vibe perfectly.
I'm planning a project that would greatly benefit from assets of this quality and style. While the screenshots are fantastic and give a great overview, it's sometimes hard to get a full sense of the scale, atmosphere, and how the modular pieces truly interact in a 3D space from static images alone. Being able to walk around a pre-built scene, even a small demo, would be immensely helpful for me to fully appreciate the potential of this pack for my specific needs.
Would there be any chance you could share a small Unity build of your showcase scenes (like that industrial zone shown), or perhaps upload a scene to a platform like Sketchfab or Marmoset Viewer? No pressure at all if it's too much work, but it would be incredibly valuable for someone like me looking to integrate these assets into a larger project.
Thanks for considering, and amazing work again!
P.S. I had a quick question about the license. It states "Use the assets in any game (commercial or not)" and "Want to use them in other digital media? Just ask!". Does "in any game" implicitly cover usage in promotional materials for that game (like trailers, screenshots, marketing art, devlogs, or streaming gameplay) without needing to "just ask" for explicit permission? Or would those fall under "other digital media" and require a separate inquiry? Just want to be clear on the scope!
Hi bro3dpro! Thank you very much!
I have some bits of my asset packs on Sketchfab already (https://sketchfab.com/PizzaDoggy/models), but I'll build some scenes from the modular stuff and upload them there soon too!
You can also check out the 'fish are people too' (https://kharibidus.itch.io/fish-are-people-too), it's a good example of how they look in-game!
And you can absolutely use the assets for stuff like trailers, screenshots, marketing art, devlogs, and streaming of the gameplay! There's no limitations on those!
Just bought the pack for a future project (Bought it just to shelf itπ ). Gave you a $5 tip because I felt 50% off was too much of a discount for something so great.
Thank you for a great looking pack!
Hi! I appreciate you! Thank you very much for supporting my work!
No problem! Just plopped em into Godot 4 to get all the colliders setup, and... By golly there's a LOT of models. All the models look great, can't wait to see how they look pieced together.
(I'm in the prep phase of the project so that when i get to around to starting it, all the 3D models are ready to be dropped into a scene with collision)
I'd love to see the progress, as time goes! Best of luck in the development!
Hey! Do you have other PS1 style packs? This one is really good but doesn't fit the vibe of my game sadly. By the way, how many triangles/vertices do the assets have?
Hi! All of my stuff is on the creator's page: https://pizzadoggy.itch.io/
I cannot check at the moment how many triangles/vertices they have in general, because I'm already in bed, but all of them are quite low poly. They might appear more detailed in the showcase images because of the smooth shading of surfaces.
I'll let you know the total count of the triangles/vertices in the morning, but keep in mind that the packs have hundreds of items in them!
Hi! Here's the statistics:
There's a lot of large structures and machinery that has more polygons due to its size compared to small props.
Your assets are so cool but the license is bad, revocable and can be updated any time? What if we make a project with it and you update the license to something incompatible? It is up to you of course, but the license should be non-revocable and non-updatable for existing purchases for serious projects. The EU is also not a single jurisdiction. Using a standard license means many more people can use this more comfortably.
Hi! Thank you very much! I'll remove that point in question from the license. It wasn't from a bad intent, I was just afraid I'll miss something crucial and someone might abuse a crack in the license, but this might have been me being too careful. I'll address all your points right now and make it as you suggested, thank you very much for pointing it out! <3
Hi again! The license agreement have been updated!
Wow, nice support! Thank you for speedy response. :)
The license is still revocable without much detail on why so that is a worry for me - even if you plan to do nothing with it it means I can't use the asset without the concern that I could be blocked from using it even in a finished project in the future. I hope you will consider using a more standard permissive license template, but of course it is completely up to you how you sell them! I do think you could get even more sales with more clear terms.
I missed one place where it says revocable. I'll update it in a minute!
If you can suggest a standard permissive license template, it would be amazing, because I'm new to this :(
Hmm, I am not a lawyer so don't want to give any bad advice! It definitely can be complicated. I notice a lot on this site just keep it simple so maybe you could take inspiration from other big selling packs and see how they do it.
Okay! I'll update all the projects with a simple license in a few hours! Thanks for your help!
Hi! It's all sorted!
this is so freaking cool! i would buy but im tight on cash ;( good inspiration though!!
Hi! I can give you a discount, or gift a key for it, if you can't afford it at the moment.
You can send me an email, or contact me on Discord. The links are on my creator's page!
Any chance you can make those vietcong tunnels? cheers
Hi! I'm working on a big expansion (or another pack). I have the tunnels done for it!
awesome
Fantastic work, happy to support and buy everything
Hi! Thank you a million! I appreciate you very much!
Woah, these are incredible! Happy I stumbled upon you just randomly searching for Half-Like assets.
If you don't mind my asking: do you custom make all the textures, and how, or are they typically sourced from images?
Hi! Thank you very much!
I usualy make them from photos I've taken in the Baltic countries and some other countries I went to in Europe
The bunker package it's inside the megapack II ?
Hi! No, it's a separate pack https://pizzadoggy.itch.io/psx-bunkers
I don't want you to have to do a bunch of extra work, but it would be nice if the license agreement (and the new content list) were actually bundled up with the zip file for those that have actually purchased the various resource bundles. Just something to consider :)
That's a great idea, thanks! I'll bundle them! :)
Would it be possible to add asset list to the page? I'm thinking about buying this but I'm not sure exactly if it has assets that I mostly need
I've made a list and put it in the pastebin! https://pastebin.com/tw9ihTYX
Thank you very much!
You're welcome!
41 61 61 61 77 2C 20 49 20 77 61 73 20 74 6F 6F 20 6C 61 74 65 20 3A 28
48 69 21 0A 59 6F 75 20 63 61 6E 20 73 65 6E 64 20 6D 65 20 61 6E 20 65 6D 61 69 6C 20 61 6E 64 20 49 27 6C 6C 20 67 69 76 65 20 79 6F 75 20 61 20 64 69 73 63 6F 75 6E 74 21 20 3A 29
49 27 6C 6C 20 77 61 69 74 20 74 6F 20 73 65 65 20 69 66 20 49 20 63 61 6E 20 77 69 6E 20 69 74 20 69 6E 20 79 6F 75 72 20 67 61 6D 65 20 6A 61 6D 20 66 69 72 73 74 21 20 3A 44 20
I agree
i love u
I love you too!
That's the dusk-themed atmosphere I was talking about. Nice job PD (still dreaming of skybox...)
Thank you, Kenny! I was unsuccessful to make any decent looking skyboxes, but I have an idea for a different approach. Let's hope something good will come out of it, haha
The pack is great, and I really like the HL2-inspired style. If I had to nitpick, some better organization would be nice. For example, instead of putting everything in one folder, it might help to separate things like keeping masks apart from fences and walls.
Thank you! This is a great idea, why I didn't thought of it, haha. I'll organize everything for the next update! :)
Hi! Ohh, I'm sorry, I'll extend it for another 24 hours for you
I'm glad I was able to quickly snatch it for a nice discount. The pack is incredible, and I now have a full collection. However, I wonder where's GLTF versions of models. I can only see Blender sources and FBX inside the archive. I use Godot, which is not really fond of FBX.
Hi! Thank you!
They should be in a folder called '.other-formats'. The folder is likely to be skipped by game engines, due to the '.' before its name. I did this specifically, so the duplicates in other formats wouldn't be loaded.
I see, thank you for a hint. I did not see that folder because folders and files having a leading dot in the name are hidden on macOS by default, and not everyone knows how to show them (press Cmd+Shift+. in Finder), so you should probably rename it in the next update.
I didn't know that, I'll update it after work. Thanks for letting me know!
The best models you will ever find here are by Pizza Doggy!
Thank you, Cyber! :)
WOW! JUST WOW!
I can't believe what a massive pack this is! Just bought it (*cough cough thanks for the you know what *)! I can't wait to make something awesome out of this right away! This is the best, if not one of the best packs and I am always, super grateful for you friend!
All the best to you! I will go craft something! Thanks again!
I'm excited to see what you'll create with it!
This one is going to be my biggest pack of all time. I hope it will bring loads of inspiration! Thank you for all the amazing support!
i bought it and it is great! but i have a question, can i make the window see-through? if not, can you some how manage to update tha
Hi! Thank you very much! I'll separate the windows and make transparent variants. But in a meantime, if you like, you can duplicate the materials of the windows on the engine you're using, add transparency to them and swap the non-transparent ones. But this might not work perfectly for some of the modular pieces
The quality here is incredible! I have been using your assets from the first PSX mega pack for nearly a year now, and I just bought the full grand bundle yesterday. It's easy to find low-poly or "PSX" themed assets on itch, SketchFab or poly.pizza but it is not easy to find assets this good. Feels like a cheat code having your assets available to build levels, because the style and consistency is nailed down with such fine attentiont to detail.
I'll be sharing and recommending this to anyone I can!
Hi! Thank you so much, parallax! They aren't perfect, but I'm doing my best whenever I can. I hope to improve the quality further and make your lifes easier, guys.
I'm forever grateful to everyone who showed me support and especially purchased my stuff. You all are amazing! :)
One of the greatest things about your assets that they just work, all the materials linked correctly and in Unity you can just drag them into the scene without hustle, which is not the case with the most other PSX assets...
Hi! I forget or miss things sometimes like anyone else, haha. But let's hope this won't happen too often :D
Hey pizza, great seeing you release the second mega pack! Will it come on sale anytime soon?
Hi! Thank you!
Probably not at this point. I'm in a bad financial situation, so this would be shooting myself in a foot, haha.
You can send me an email and we will figure out something to give you a discount :)
I was waiting for this, I really like it! Great work
Thank you very much!
Loved your other assets, this was an immediate purchase for me, great work!
Thank you for purchasing it! If you'll have ideas of how this pack could be improved, please let me know <3
Hola! I just wanted to say congrats on releasing such a big project! <3
Hi! Thank you, Cyber! I'll be adding some more stuff to it today or tomorrow :)
Hey! Wish you the best of luck! <3
Best of luck to you too! <3
Thank you very much! This is exactly what I need! Currently, it is creating an industrial area for the town.
Hi there! Thank you even more!
I'm following the progress of your project called "Hydra". Really excited, because it has a classic vibe and looks very promising. You're making something really cool :)
I have a small problem (which didn't occur in your previous Packs), Unity 3D can't see anything except a large blender file. It does not see folders with individual objects and the folder with textures. Has anything changed in the process of preparing packages?
Please send me a screenshot in an email, I'll get back to you soon!
btw
My way of thanking you for your really good work and all the great models.
I'm glad it's sorted!
Thank you so much! I appreciate this a lot :)
You might wanna be careful around breaking Geneva conventions with that red cross symbol, maybe some game developers will mind.
Please tell me you're not a police officer :( That was John, who was flashing people. Not me, I swear
This is so dope! God bless you for this.
Thanks! God bless you even more, haha!
This looks very nice! Can you show us more about the pack
Hi! Thank you, Tyler! I'll add more proper showcase pictures today, they will show more of the contents :)