Devlog 2.4: New objects, tweaks & fixes


What's new:

  • Added about 10 new models, mostly modular architecture bits.
  • Improved some of the models that bothered me.
  • Parented the necessary mesh details to their main object, to make it easier for you guys to work with them.
  • Fixed the normals of some of the meshes.
  • Optimized the geometry of some of them too.

In the following days I'll update the pictures to showcase the current state of the asset pack.

I'll tell you a secret :P I'm working on a very unique asset pack that has PSX style stuff not available here. I'll be publishing it at the end of the week or at the worst case at the beginning of the week after.

I'll be gifting 3 copies to random 3 people who will purchase any of my assets from 2/19/2024 to 2/25/2024

Files

PSX Mega Pack v2.4 (.fbx).zip 14 MB
Feb 18, 2024
PSX Mega Pack v2.4 (.glb).zip 34 MB
Feb 18, 2024
PSX Mega Pack v2.4 (.obj).zip 13 MB
Feb 18, 2024
PSX Mega Pack (source file).blend 22 MB
Feb 18, 2024

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